Necromancy

Molly a Teenage Zombie

In Many worlds Necromancy is viewed as evil, perhaps even the most evil. But in koroblin world Necromancy is viewed the same as any other healing maigc. Just like any kind of magic it can be used for both good a evil. But meeting a Good Necromancer is extreamly more common, while running into a evil one is very rare. Here when someone thinks of a necromancer the first thing that comes to mind is; Someone who's religious, Understanding, Empathic, And really good in their craft. Tho Necromancers Still have the motif of bones and skulls. its see more as a memento mori, then a warning sign.

Necromancers have all ways been important in any society Past or present. As many necromancers learn healing spells, they're helpful to all no matter what stage of life or unlife they are in. Helping people heal physically and emotionally. and in some cases help protect the place their living in.

The most common info people know about Necromancers is that the Vilegrave's Are the founders and Experts of this school of magic. Unlike most people... many Vilegrave's are immortal giving them all the time in the world to perfect Casting Necromancy spells. Rarely would you see a necromancy spell made by someone who at least wasnt a little bit related to the Vilegrave's

What are the limits of Necromancy?

Necromancy in koroblin world can not, make Vampires, Liches, Mummies, or mindless undead humanoids such as zombies.

Ghouls and Ghoul fever, are more of a metal affliction a living person can gain rather then being related to being undead. A ghoul is a person who gains the controllable desire to eat other people, as being a Ghoul progresses the person can not help them self but to start attacking and eating other people. The end stage of Ghoul fever is the subject starts to distrust the living, to the point where they can only eat fleash that is rotten. This leads the subject to getting more and more sick before they die. If someone who died of Ghoul fever getting animated or other wise brought back to life, they continue to have the desire to eat others. Animated dead rasied this way are hard to control and often attack those who tried to raise them. If either parent gets infected durring process having making a child, said child will have light symptoms of ghoul fever that can not be crued

Ghost are very rare in koroblin world, but their are moments that lead to a ghost comming to be. Ghost only appear in places where mass amount of people die at the same time or place in a unjust way. These ghost tend to haunt the land often leading to a few things, corrupting animals/land or opening pathways for demons to enter the mortal plane. Ghost do not tend to remember who they where in a past life, as a ghost is the combined emotions of all the victims of a event manifested. Killing the demons, or corrupted animals that a ghost have made dose not kill a ghost. A ghost can still manifest untill the area they are is blessed and cleansed.

When casting spells like Animate Dead the flavor is that while casting the spell you where able to convince the souls of the dead around you to help in your goal, this is up to the gm how it goes. With spells like aniamte dead, you can choose to summon undead animals such as dogs who are easier to convice.

The Following spells are either band, or not necromancy spells in koroblin world.

The SubSchool Healing: Is now a Necromancy sub School

All Fear related spells: (and other fear related spells) Is now in Enchantment School

Any Curse spell: Is now in Enchantment School

Aura of Doom: Is now in Enchantment School

Astral Projection: Is now in Transmutation School

Calamitous Flailing: Is now in Enchantment School

Crafter's Nightmare: Is now in Enchantment School

Hydrophobia: Is now in Enchantment School

Canopic Conversion: Is band

Eldritch Fever: Is band